3D Scan

This was a learning exercise to teach myself how to properly do 3D scanning. In this case, I selected an interesting rock, took around 30 pictures from various angles, imported those using 3D scanning software, cleaned up the point cloud, converted it to a mesh, generated a UV map and texture, and then applied the rock, with several duplicates to create an interesting CG scene. In order to showcase the quality of the scan, the scene includes only scaled duplicates of the rock and a flat plane (water) with two round spheres.

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